此文章基于 zustand v4.3.8
微信推送 知乎链接
zustand 的4.3.8 tags 链接,
zustand 的文档地址
使用方式#
zustand
是基于发布订阅模式实现的一个状态管理库,可以不局限于仅在react
项目中使用,不过对react
的支持是官方实现的,使用起来也非常简洁,使用示例如下
// 在js项目中使用,不需要类型
import { create } from "zustand";
const initStateCreateFunc = (set) => ({
bears: 0,
increase: (by) => set((state) => ({ bears: state.bears + by })),
});
const useBearStore = create(initStateCreateFunc);
// ts项目,需要类型提示
import { create } from "zustand";
interface BearState {
bears: number;
increase: (by: number) => void;
}
const initStateCreateFunc = (set) => ({
bears: 0,
increase: (by) => set((state) => ({ bears: state.bears + by })),
});
const useBearStore = create<BearState>()(initStateCreateFunc);
如上文代码,在调用create
函数后,会生成一个useStore
的 hook,这个 hook 基本的使用方式和redux
的useSelector
的一模一样
function BearCounter() {
const bears = useBearStore((state) => state.bears);
return <h1>{bears} around here...</h1>;
}
function Controls() {
const increase = useBearStore((state) => state.increase);
return <button onClick={increase}>one up</button>;
}
细心地你可能发现 js 和 ts 的使用有不同,ts 是 create
<BearState>()(initStateCreateFunc)
,原因会在下文解释
源码主体流程#
zustand
的核心是将外部store
和组件view
的交互,交互的核心流程如下图
先使用create
函数基于注入的initStateCreateFunc
创建一个闭包的store
,并暴露对应的subscribe
、setState
、getState
、(此 api 将被移除) 这几个destory
api
借助于react
官方提供的useSyncExternalStoreWithSelector
可以将store
和view
层绑定起来,从而实现使用外部的store
来控制页面的展示。
zustand
还支持了middleware
的能力,采用create(middleware(...args))
的形式即可使用对应的middleware
核心代码详解#
这部分讲解最核心的create
和useSyncExternalStoreWithSelector
函数
create 函数生成 store#
为了便于阅读,代码有删减
前置知识介绍#
create
函数生成的store
是一个闭包,通过暴露api
的方式实现对store
的访问。
核心代码在vanilla.ts
和react.ts
这两个文件中,vanilla.ts
里实现了一个完整的有pub-sub
能力的store
, 不需要依赖于react
即可使用。
react.ts
里基于useSyncExternalStoreWithSelector
实现了一个useStore
的 hook,在组件里调用create
返回的函数时会将store
和组件绑定起来,而这个绑定就是useStore
实现的
这个useSyncExternalStoreWithSelector
会在下一小节讲述。
create 运行流程#
在create
函数调用的时候,先使用vanilla.ts
导出的createStore
生成store
,然后定义一个useBoundStore
函数,返回值是useStore(api, selector, equalityFn)
,然后把createStore
返回的api
注入useBoundStore
上,然后返回useBoundStore
.
这个useBoundStore
的使用方式和useSelector
一模一样
简化带注释源码#
看代码会发现
createStore
和create
这两个函数都是(createState) => createState ? createStoreImpl(createState) : createStoreImpl
的形式,翻阅官方文档的ts guide,会发现官方在 ts 项目里的调用方式是这样的:create()(...args)
在文档代码示例下方有解释是为了处理TypeScript/issues/10571而实现的一个 walkaround,这也是上文 ts 和 js 使用方式不一致的解答
// 生成store闭包,并返回api
// createState是使用者在创建store时传入的一个函数
const createStoreImpl = (createState) => {
type TState = ReturnType<typeof createState>;
type Listener = (state: TState, prevState: TState) => void;
// 这里的state就是store,是个闭包,通过暴露的api访问
let state: TState;
const listeners: Set<Listener> = new Set();
// setState的partial参数支持对象和函数,replace指明是全量替换store还是merge
// 更新是浅比较
const setState = (partial, replace) => {
const nextState = typeof partial === "function" ? partial(state) : partial;
// 只有在相等的时候才更新,然后触发listener
if (!Object.is(nextState, state)) {
const previousState = state;
state =
replace ?? typeof nextState !== "object"
? (nextState as TState)
: Object.assign({}, state, nextState);
listeners.forEach((listener) => listener(state, previousState));
}
};
const getState = () => state;
const subscribe = (listener) => {
listeners.add(listener);
// Unsubscribe
return () => listeners.delete(listener);
};
// destory之后将被去掉,不用看
const destroy: StoreApi<TState>["destroy"] = () => {
if (import.meta.env?.MODE !== "production") {
console.warn(
"[DEPRECATED] The `destroy` method will be unsupported in a future version. Instead use unsubscribe function returned by subscribe. Everything will be garbage-collected if store is garbage-collected."
);
}
listeners.clear();
};
const api = { setState, getState, subscribe, destroy };
// 这里就是官方示例里的set,get,api
state = createState(setState, getState, api);
return api as any;
};
// 调用createStore的时候理论上createState函数是一定存在的
// 但是为了ts类型定义,createStore<T>()(()=>{}) 所以会出现手动调用空值的情况
export const createStore = ((createState) =>
createState ? createStoreImpl(createState) : createStoreImpl) as CreateStore;
export function useStore<TState, StateSlice>(
api: WithReact<StoreApi<TState>>,
selector: (state: TState) => StateSlice = api.getState as any,
equalityFn?: (a: StateSlice, b: StateSlice) => boolean
) {
const slice = useSyncExternalStoreWithSelector(
api.subscribe,
api.getState,
api.getServerState || api.getState,
selector,
equalityFn
);
useDebugValue(slice);
return slice;
}
const createImpl = (createState) => {
if (
import.meta.env?.MODE !== "production" &&
typeof createState !== "function"
) {
console.warn(
"[DEPRECATED] Passing a vanilla store will be unsupported in a future version. Instead use `import { useStore } from 'zustand'`."
);
}
// 直接注入自定义的store不会注入api,需要自己在注入的store里自行实现
const api =
typeof createState === "function" ? createStore(createState) : createState;
const useBoundStore: any = (selector?: any, equalityFn?: any) =>
useStore(api, selector, equalityFn);
Object.assign(useBoundStore, api);
return useBoundStore;
};
export const create = (<T>(createState: StateCreator<T, [], []> | undefined) =>
createState ? createImpl(createState) : createImpl) as Create;
useSyncExternalStoreWithSelector 解析#
zustand
的核心代码如此简洁,一大原因就是使用了useSyncExternalStoreWithSelector
,这个是react
官方出的use-sync-external-store/shim/with-selector
包,之所以出这个包,是因为react
在提出useSyncExternalStore这个 hook 后,在react v18
版本做了重新实现,有破坏性更新。为了兼容性考虑出了这个包。
话不多说,上源码
这个实现其实是基于官方的useSyncExternalStore
做的一个封装,官方 hook 不支持传入selector
,封装后支持了selector
和isEqual
。
useSyncExternalStore
一定需要传入subscribe
和getSnapshot
两个函数,返回值是getSnapshot
的返回结果。react
会给subscribe
注入一个callback
函数,当外部store
变化的时候,一定要手动的调用callback
,通知react
外部store
变化了,需要它重新调用getSnapshot
获取最新的状态,如果状态改变了就触发re-render
,否则不re-render
useSyncExternalStoreWithSelector
的优化主要是允许从一个大store
中取出组件所用到的部分,同时借助isEqual
来减少re-render
的次数
export function useSyncExternalStoreWithSelector<Snapshot, Selection>(
subscribe: (() => void) => () => void,
getSnapshot: () => Snapshot,
getServerSnapshot: void | null | (() => Snapshot),
selector: (snapshot: Snapshot) => Selection,
isEqual?: (a: Selection, b: Selection) => boolean,
): Selection {
// Use this to track the rendered snapshot.
const instRef = useRef<
| {
hasValue: true,
value: Selection,
}
| {
hasValue: false,
value: null,
}
| null,
>(null);
let inst;
if (instRef.current === null) {
inst = {
hasValue: false,
value: null,
};
instRef.current = inst;
} else {
inst = instRef.current;
}
/**
* zustand使用的时候采用的是useStore(selector)的形式,每次re-render都会获得一个新的selector
* 所以getSelection在re-render后都是新的,但是因为有instRef.current以及isEqual
* 当isEqual的时候返回instRef.current缓存的值,也就是getSelection的返回值不变
* 不会再次re-render,减少了re-render的次数
* */
const [getSelection, getServerSelection] = useMemo(() => {
// Track the memoized state using closure variables that are local to this
// memoized instance of a getSnapshot function. Intentionally not using a
// useRef hook, because that state would be shared across all concurrent
// copies of the hook/component.
let hasMemo = false;
let memoizedSnapshot;
let memoizedSelection: Selection;
const memoizedSelector = (nextSnapshot: Snapshot) => {
if (!hasMemo) {
// The first time the hook is called, there is no memoized result.
hasMemo = true;
memoizedSnapshot = nextSnapshot;
const nextSelection = selector(nextSnapshot);
if (isEqual !== undefined) {
// Even if the selector has changed, the currently rendered selection
// may be equal to the new selection. We should attempt to reuse the
// current value if possible, to preserve downstream memoizations.
if (inst.hasValue) {
const currentSelection = inst.value;
if (isEqual(currentSelection, nextSelection)) {
memoizedSelection = currentSelection;
return currentSelection;
}
}
}
memoizedSelection = nextSelection;
return nextSelection;
}
// We may be able to reuse the previous invocation's result.
const prevSnapshot: Snapshot = (memoizedSnapshot: any);
const prevSelection: Selection = (memoizedSelection: any);
if (is(prevSnapshot, nextSnapshot)) {
// The snapshot is the same as last time. Reuse the previous selection.
return prevSelection;
}
// The snapshot has changed, so we need to compute a new selection.
const nextSelection = selector(nextSnapshot);
// If a custom isEqual function is provided, use that to check if the data
// has changed. If it hasn't, return the previous selection. That signals
// to React that the selections are conceptually equal, and we can bail
// out of rendering.
if (isEqual !== undefined && isEqual(prevSelection, nextSelection)) {
return prevSelection;
}
memoizedSnapshot = nextSnapshot;
memoizedSelection = nextSelection;
return nextSelection;
};
// Assigning this to a constant so that Flow knows it can't change.
const maybeGetServerSnapshot =
getServerSnapshot === undefined ? null : getServerSnapshot;
const getSnapshotWithSelector = () => memoizedSelector(getSnapshot());
const getServerSnapshotWithSelector =
maybeGetServerSnapshot === null
? undefined
: () => memoizedSelector(maybeGetServerSnapshot());
return [getSnapshotWithSelector, getServerSnapshotWithSelector];
}, [getSnapshot, getServerSnapshot, selector, isEqual]);
const value = useSyncExternalStore(
subscribe,
getSelection,
getServerSelection,
);
useEffect(() => {
inst.hasValue = true;
inst.value = value;
}, [value]);
useDebugValue(value);
return value;
}